Software Development

Why GOG Galaxy Still Lacks a Native Linux Client

Despite the surging popularity of Linux gaming, driven largely by Valve’s Steam Deck, GOG has yet to release a native Linux version of its Galaxy client. For years, a native client has been the most requested feature on the GOG community wishlist, yet the CD Projekt-owned storefront remains officially exclusive to Windows and macOS.

Why hasn’t GOG developed a native Linux client?

The absence of a Linux client is primarily a matter of resource allocation and technical complexity. While GOG sells many games that support Linux via standalone installers, the Galaxy client itself—which handles cloud saves, achievements, and auto-updates—is a complex piece of software. In previous statements, GOG representatives have indicated that maintaining a Linux version would require significant QA and engineering resources that the company has chosen to prioritize elsewhere.

Unlike Valve, which has a vested hardware interest in Linux via the Steam Deck, GOG operates as a software-only storefront. With the Linux market share hovering around 2% to 4% on Steam, GOG likely views the investment as disproportionate to the potential return, especially given that the community has created its own solutions.

What are the alternatives for Linux users?

Nature abhors a vacuum, and the open-source community has stepped in to fill the gap left by GOG. Linux gamers primarily rely on third-party launchers to manage their GOG libraries:

Illustration related to GOG Galaxy Finally Embraces Linux: Native Client Confirmed Following Split from CD Projekt
  • Heroic Games Launcher: An open-source launcher that supports both Epic Games and GOG. It is widely considered the gold standard for non-Steam gaming on Linux.
  • Lutris: A gaming preservation platform that manages libraries from multiple sources, including GOG, Humble Bundle, and Steam.
  • Minigalaxy: A simple, lightweight GOG client specifically designed for Linux.

How does this impact Steam Deck users?

For Steam Deck owners, the lack of an official client adds a layer of friction but does not prevent access. Users cannot simply install GOG Galaxy from the Steam store; instead, they must switch to Desktop Mode to install tools like Heroic. Once set up, these tools can add GOG games directly to the Steam interface, allowing for a relatively seamless experience.

However, this relies entirely on third-party APIs. If GOG were to change their backend significantly, these tools could break, leaving Linux users without access until community developers patch the software.

ByteWire Analysis

GOG is letting the community do the heavy lifting. By not releasing a native client, GOG saves on development costs while still profiting from Linux sales. The existence of robust tools like Heroic Games Launcher essentially gives GOG a "free" Linux client, maintained by volunteers. While this makes business sense for a subsidiary of CD Projekt, it risks alienating the DRM-free enthusiasts who are often the most vocal Linux advocates. If the Steam Deck continues to grow, GOG may eventually be forced to officially support the platform or risk ceding the handheld market entirely to Steam.

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